The Final Hand-In
By LilSquiggleSo, Final Major Project is over and handed in, which...
Final Evaluation of the Major Project
By LilSquiggleThere is no doubt in my mind that what I...
Depth Pass Problems
By LilSquiggleTheoretically, rendering should be quite simple. Changing all the settings...
Face Deforms
By LilSquiggleI uploaded an early deform test of the face now...
No Sign of the High Poly Elephant
By LilSquiggleSo, my artist promised me the high poly elephant would...
Rigging the Monkey Face – Part 2
By LilSquiggleThe final set of controls left for me to build...
Rigging the Monkey Face – Part 1
By LilSquiggleNow that the first hand in has been and gone,...
First Hand In
By LilSquiggleYesterday was the deadline for our first hand in. Its...
Leg Twist Error
By LilSquiggleWhilst I was skinning I discovered yet another mistake with...
Skinning
By LilSquiggleWhen first starting the skinning, I like each vertex to...